Prototype: trial and error

July 31, 2009 at 13:54 Leave a comment

After a short investigation on how to design a more intuitive/handy interface for the iPod Shuffle, the point of the research was shifting too much towards a product oriented solution. Instead the aim of the prototype should be showing the light interface as clearer as possible. The prototype should be a 3D representation of the LIGHT MAP and it shouldn’t recall any specific device.

3 new ipod shuffle copia

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Entry filed under: Prototyping.

Keep on going Set the framework

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